A review of "Flight-Sim Maneuvers by Bill Stack"

 



The book is aimed at the Flight Simulator enthusiast who wants to "fly like a real pilot". It is an A5 sized, ringbound book, and is about 160 pages with 7 main chapters, a bibliography and index. Being ring bound, it is very easy to use on the desktop. It can be folded out to view 2 pages or even easily folded back around to view only one page, without any damage to binding or pages (unless you place it down on spilled coffee :-)). The print type used makes reading easy. From the title it can be seen that this book is not to be used for real world flight training and Bill has the relevant disclaimer on page 8.

The book is an update on earlier versions and now includes a chapter on multi-engined aircraft. Chapter 1 looks at "Moving around airports" and just reading it reminds me how it is more relevant for flight simmers with the likes of FS TRAFFIC and SQUAWKBOX available for FS98 & FS2000. Hints on watching out for other aircraft, requesting permission to taxi, holding, taking-off smartly when permission granted…all relevant stuff!

The next five chapters deal with airborne manoeuvres, i.e. take-off, in the air, turning, stalling/spinning and landing. I like the diagrams and quick reference tables. The chapters are divided into relevant issues; the major ones are bulleted point by point. Many start off with "Be aware!". This is good advice! The graphics help understanding of the issues discussed.

The explanations are quite in-depth. e.g. the chapter on turning. All one does is push the yoke slightly over to one side, right? Yeah, right!!! But what makes the aircraft change direction when it rolls? What are the forces acting on the aircraft during this manoeuvre? What does the pilot need to do, if anything? What can the pilot do to make the manoeuvre smoother (for the "passengers")? How much bank can the pilot apply? What are the limits and why? How do you monitor a turn? Are there any standards? Are there different types of turns? What do you watch out for in those? How do you come out of a turn? What do you watch out for when rolling out? All these questions, and more, are covered in the chapter.

The chapter on spinning & stalling is very interesting. There is a text box differentiating between real-world stalls and Flight-sim stalls. As well as an explanation of the mechanics of these issues, Bill also gives recovery techniques. Then he goes on to exhort you to try the various types of stalls and spins and recover from them. While not labelled as "exercises", that's exactly what they are. There's a quick reference table included in the chapter and I would suggest you try the exercises! Great stuff!

The chapter on multi-engine aircraft is new. It certainly opens my eyes in what to watch for when flying light twins. Some of the info is obvious (certainly so if you have read up on single engine aircraft) some not so obvious. The chapter ends with five exercises, three of which are to do with engine failure. Have a go with the Kingair in FS2K. Brilliant!

This is the type of book that the sim-pilot needs to point the way towards correct handling of aircraft on the ground and in the air. It's also a worthy replacement to its predecessor. For more details see Bill Stacks' home page at http://www.topskills.com/fsm.htm and buy a copy.

Philip M. Wafer
Jan 2000

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